EXPERIMENT 24:

This similar to Experiment 21 to find out what would happen if one player
always makes the worst checker move at his first turn, whether he wins the
opening roll and goes first or goes second.

To isolate checker skill, both sides make cube decisions according to GnuBG
3-ply cube level. GnuBG makes best checker moves at 3-ply.

For checker moves, mutant calls GnuBG's "hint" function at 3-ply level, and
makes the worst play from the legal moves list at his first turn. After that the
the bot plays for both sides at 3-ply normally.

After 20,000 games bot won 32,208 (57.85%) and mutant won 23,467 (42.15%)
of points; bot won 11,949 (59.75%) and mutant won 8,051 (40.26%) of games.

Texperiment wasn't done to prove anything but to satisfy a curiosity question.
However, the results may be more meaningful in comparison to other past of
future experiments. I will update my comments if and when I may draw some
consequential conclusions.