Experiment 13:

I actually started my experiments with this one but moved it to the last position
because I abandoned it after 30,000 games.

I was just curious to find out what would have happened if the mutant randomly doubled/beavered/raccooned, randomly took and never dropped. By doing so,
the mutant would turn cubeful games into cubeless games as much as possible,
forcing the games to be played out to the very end or until the bot drops, thus
giving checker skill more time to emerge as more important than cube skill.

As expected, in this experiment the cube goes crazy high. The highest seen was
2^54 = 18,014,398,509,481,984 in game 14,417.

I the 30,000 games that I ran, mutant won 549,877,108,651 points against bot's
55,937,020,736 points, (i.e. 90.7666365%), in one batch and 80,937,311 points
against bot's 18,014,435,569,901,100 points, (i.e. 0.0000004%), in another batch.

When I had posted about my intention to do this experiment in Noo-BG group,
I was told I may need to run hundreds of thousand or even a million games to
get meaningful results but now I'm wondering if ten million will be enough.

It was fun and interesting to see how high the cube could go in a single game
if it wasn't arbitrarily limited at 1,024 or 4,096.